We found 82 results that contain "ai incorporation"

Posted on: GenAI & Education
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Posted by over 2 years ago
Q&A with ChatGPT: "What ethical considerations should be taken into account when incorporating ChatGPT into higher education?"

Posted on: #iteachmsu
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Posted by over 1 year ago
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Video Production Are you thinking about incorporating video into your courses? Check out this site to learn about the available options and campus resources.

https://hub.msu.edu/video-production-support/

 

Posted on: #iteachmsu
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Posted by over 3 years ago
Sketch-noting is a really cool (and creative) idea that I want to incorporate into my courses in some way. Here is the Faculty Focus link for those who want to learn more:

https://www.facultyfocus.com/articles/effective-teaching-strategies/drawing-in-college-using-sketchnoting-to-support-student-engagement/

Kind Regards,

Stokes

Posted on: CISAH
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Posted by over 3 years ago
After the workshop ended, we struck up a discussion about the issue of scale when it comes to creative assignments, namely:

How do you incorporate creativity/alternative modalities into especially large classes?

The example from our discussion was the 450-person IAH courses that run in lecture halls, but we could certainly use this discussion to comment on the ways we scale creative assignments to class size as well.

What experience do you have with handling the challenges of creativity with a large group? Alternately, if you have any sources that address this question, please feel free to share here as well!

Posted on: #iteachmsu
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Posted by almost 4 years ago
Following a conversation I was part of yesterday about what inclusive teaching and learning practices might actually look like in a college classroom, I looked around at various other schools in the Big Ten and put together a list of interesting links attached below. Please have a closer look if you are thinking about how to incorporate inclusive practices into your own teaching. Or if you just want to check that you're on the right track already.



Inclusive_Practices_in_the_Classroom.docx

Posted on: #iteachmsu
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Posted by almost 4 years ago
Good morning, MSU! I'm Julie Taylor, Publishing Services Coordinator at the Libraries, and today I'm hosting an Ask Me Anything on Incorporating technologies at the MSU Libraries from book design to 3D printing to laser and vinyl cutting to poster plotting. Please share your questions and ideas by commenting on this post.

Posted on: Teaching Toolkit Tailgate
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Posted by about 5 years ago
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ASK ME ANYTHING with Justin Wigard -- Zines and Zine-Making as Critical Pedagogy.

Earlier this year, I taught ENG 342: "Playful Literature and Literary Games," a special topics literature seminar geared around the intersections between play and literature. As a result, this course centered zines, smallscale and handmade publications that offer opportunities for marginalized voices to make themselves heard. This culminated in a project where students forged their own entry point into these popular genres by creating a zine related to play, games, or taking the form of a game-zine. Because zines are an intimate literary form designed for smallscale distribution and are handcrafted, the zine stands as a perfect entry point to blending scholarship with creation, design with theory. Throughout the day, I will be online talking through approaches to teaching zines in the online classroom, particularly approaches to incorporating, analyzing, and making zines. Come ask me anything!

Posted on: #iteachmsu
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Posted by about 2 years ago
If you are interested in civic, social studies, gamified learning, or coding - you may be interested in this opportunity!

CTLI received a note that the Library of Congress is sponsoring a challenge to help improve public knowledge of civics – that is, the rights and responsibilities of citizens - by asking video game developers to create fun, lightweight video games related to civics that incorporate Library of Congress resources. The Library will award cash prizes to the winners and the games will be hosted on the Library's site for use by the public. The deadline for entries is 11/27/23.

You can find details on the rules and information on how to enter here: https://blogs.loc.gov/law/2023/06/help-the-library-of-congress-create-video-games-that-improve-public-knowledge-of-civics/