We found 29 results that contain "strategies"

Posted on: #iteachmsu
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Posted by over 4 years ago
What tools or strategies do you use to help your students feel a sense of community and belonging?
Posted on: #iteachmsu
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Posted by over 4 years ago
What strategies, ideas, practices, etc. have your tried/implemented to build a more inclusive learning environment? Tell us more in the comments below!
Posted on: Teaching Toolkit Tailgate
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Posted by about 5 years ago
Strategies for Growing Your Online Presence
 
This tipsheet raises several things to consider when creating and building your online presence and offers ways to get started. 
strategies_for_growing_online_presence.pdf

Posted on: #iteachmsu
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Posted by about 5 years ago
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How to Build an Online Learning Community (In 2020) https://www.learnworlds.com/build-online-learning-community/ via @learnworlds
Posted on: #iteachmsu
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Posted by over 1 year ago
The more educators can treat students as professional learners by providing them with reliable, timely, and accurate information about their progress in a course, the more likely it is that students will persist, thrive, and ultimately succeed in their educational journey.

The typical learning experience in American high schools is an in-person experience that is infused with online tools. Students are regularly required to engage with learning content in online platforms, and they have constant access to their grades, class announcements, and course materials via online and mobile platforms. Given that this is the most common learning experience students have prior to beginning at MSU, it follows that establishing a digital learning environment that mirrors the students’ known processes will create a more seamless transition into the MSU learning ecosystem.

An effective way to support student learning is for educators to use the learning management system as a student-centered academic hub for their course. At MSU, that means using D2L in specific, targeted ways that are intentionally geared toward meeting most students’ needs. In addition to optimizing the students’ experience, this intentional deployment of the learning management system serves to streamline much of the administrative load that is inherent in teaching, thereby simplifying many of the time-consuming tasks that often dominate educator’s lives. Accomplishing this need not require a comprehensive deployment of D2L in your course. In fact, using the LMS in four or five critical ways, and perhaps modifying your practices slightly to facilitate that use, can make a significant difference in students’ perceptions of your course.
1) Use the Grade Book
2) Post a syllabus and a clear schedule
3) Use the announcements tool
4) Distribute materials via D2L
5) (optionally) Use the digital drop box

Click the PDF below for more context on how these five simple steps can maximize the students' experience in your class, and streamline your teaching workflow at the same time.
Posted on: GenAI & Education
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Posted by 7 months ago
AI Commons Bulletin 2/5/2025
Human-curated news about generative AI for Teaching and Learning in Higher Education.

📝 Try This: Teach Students How to Direct AI to Write an Entire Paper Well
Zufelt (2025) proposes an A to Z strategy for quality writing, whether done manually or with AI. Students follow stages: Gather & Summarize, Prompt & Draft, Curate, Revise & Edit, Review, and Format, with clear instructions at each step.

Learn More: http://doi.org/10.1177/23294906241309846

🤖 The Education Revolution Through AI
AI holds immense potential in education, offering opportunities for personalized learning, task automation, and adaptive teaching. However, challenges such as bias, ethical concerns, and data privacy must be carefully addressed. Its applications are vast, spanning research, teaching, and course design integration.

Learn More: http://octaedro.com/libro/the-education-revolution-through-artificial-intelligence/

💬 Engage With Your Colleagues to Establish Your Strategy for AI in Teaching and Learning
The BYU theatre education faculty proactively explored AI’s role in their curriculum, adopting a shared perspective of AI as a multiplier to enhance their work. They established and shared a set of values on AI use with students, fostering clarity and alignment.

Learn More: Jensen in ArtsPraxis vol. 11, no. 2, p. 43. http://sites.google.com/nyu.edu/artspraxis/2024/volume-11-issue-2.

🎭 Try This: Make a Discussion of AI Ethics More “Real” For Your Students With Personas
To make ethical AI discussions relatable, create characters representing diverse perspectives on AI’s impact. For each character, detail:

* What they’ve heard or read about AI
* Their direct experiences with AI
* Their opinions and statements about AI
* Actions they’ve taken regarding AI
* Their skill level as an influencer, user, or researcher

Learn More: Prietch, S. S., et al. (2024). http://doi.org/10.47756/aihc.y9i1.142

Bulletin items compiled by MJ Jackson and Sarah Freye with production assistance from Lisa Batchelder. Get the AI-Commons Bulletin on our Microsoft Teams channel, at aicommons.commons.msu.edu, or by email (send an email to aicommons@msu.edu with the word “subscribe”).

Posted on: #iteachmsu
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Posted by over 2 years ago
"Reflect & Connect: Navigating Life and Work Effectively in Challenging Times" by MSU's Employee Assistance Program (EAP) offers self-care strategies (such as a 3-breath reset) as well as components of emotional wellness at work. Check out the 2-page PDF attached to learn more!
Self_care_strategies_aug_12_2016.pdf

Posted on: Teaching Toolkit Tailgate
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Posted by about 5 years ago
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ASK ME ANYTHING with Justin Wigard - Ludic Pedagogy: Teaching with Video Games in the Online Classroom
As part of my ongoing engagement with game studies, I worked with video games in various contexts (popular culture courses, as pedagogical tools, as a mode of research), and regularly teach video games in different classroom formats/contexts (F2F popular culture courses, asynchronous summer courses, etc). Throughout the day, I will be online talking through approaches to teaching games in the online classroom, including but not limited to different methodological approaches (quantitative and qualitative), how to choose the best game for the class, and even some helpful pedagogical strategies for games and access/accessibility.